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Christopher Adajar
topherus



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Paris, France

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April 2008

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5 November 2009

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Deep_Beauty
After Effects, Maya, mental ray, Photoshop, Vue, ZBrush
January 2009


   
Name: Christopher Adajar
Country: France
Softwares: Maya, ZBrush, Vue6, Photoshop & After Effects, Mental Ray

It was fun and exciting doing this project. There we're lots of techniques I discovered to make the scene rich and efficient.

Maya dynamics help me a lot by building the scene like ground rocks instancing, water dirts, under water fog and some elements like corals and fish. The ground floor and rocks was sculpted in Zbrush and a simple background image was simulated using Vue6.

Any critics and comments are welcome, because I want to continue by improving the scene and post another version of this.

Regards
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